This is a unity game template for a customer service cooking game. Here are the highlighted features:

Core Mechanics:

  • Customer Management: Generates customers at intervals, tracks their states (waiting, being served), and handles their leaving the game.
  • Income Management: Tracks the game's income based on served food and applies penalties for discarded food.
  • Game State Management: Tracks lives, time, and game over conditions.

Customer Behavior:

  • Food Requirements: Generates random lists of required foods for each customer.
  • Patience Meter: Tracks customer wait time and displays a patience indicator.
  • Payments: Customers pay upon receiving all their required food.

Food System:

  • Food Data: Defines food items with properties like name, picture, ingredients, and price.
  • Ingredient Cost: Calculates the total price of a food item considering its ingredients.

Item Management:

  • State Control: Manages the visual state of items (e.g., available, used) through child objects.

Object Interaction:

  • Movable Objects: Enables objects to be dragged by the player and interact with other objects through collisions.
  • Receivers: Define drop zones for movable objects and trigger events based on received objects.
  • Trash Functionality: Handles discarding food items, calculates income penalty, and provides UI feedback.

Additional Features:

  • Basic Animations: Provides simple toggling animations for objects.
  • Wait Timers: Implements timed waiting periods for objects with events upon completion.

Overall, this template offers a solid foundation for building a cooking game with customer service elements.

Tested unity version 2021.3 LTS, it may support other version.

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In order to download this asset pack you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

UnityProjectSource.zip 20 MB

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Document.pdf 99 kB
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Windows.zip 26 MB
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cookingGameTemplatev1_0.apk 21 MB

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